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2018 Division C Event Descriptions

2018 Trial Event Information

At New Jersey Regional Tournaments, 12-14 select events from this list will be held. The list of events for each regional will be posted to the page for your regional tournament. At the state championship, we attempt to run every event, however, facilities and volunteer limitations may result in event cancellations.

Anatomy & Physiology
(Respiratory, digestive & immune)
This event encompasses the anatomy and physiology of selected body systems, this year limited to the respiratory, digestive and immune systems.
Astronomy Teams will demonstrate an understanding of the basic concepts of math and physics relating to stellar evolution and star and planet formation.
Chemistry Lab
(Thermodynamics/Physical Properties)
Teams will demonstrate chemistry laboratory skills related to kinetics, chemical reactions and stoichiometry. This year will focus on thermodynamics and physical properties.
Disease Detective
(Food Illness)

Students will use investigative skills in the scientific study of disease, injury, health and disability in populations or groups of people with a focus on food borne illnesses

Dynamic Planet
(Tectonics)

Teams will use NGSS science and engineering practices to complete tasks related to physical and geological oceanography. This year will focus on tectonics.

Ecology Students will answer questions involving content knowledge and process skills in the area of ecology and adaptations in featured North American biomes.
Experimental Design Given a set of unknown objects, teams will design, conduct, analyze and write-up an experiment.
Fermi Questions Teams provide answers (within an order of magnitude recorded in powers of ten) to a series of Fermi Questions, which are science-related questions that seek fast, rough estimates of a quantity which is either difficult or impossible to measure directly.
Forensics Students will identify polymers, solids, fibers, and other materials in a crime scenario.
Game On

This event will determine a team's ability to design and build an original computer game incorporating the theme provided to them by the supervisor using the program Scratch.

Helicopters Prior to the tournament teams design, construct and test free flight rubber-powered helicopters to achieve maximum time aloft.
Herpetology This event will test knowledge of amphibians and reptiles.
Hovercraft Competitors may construct a self-propelled air-levitated vehicle with up to two battery-powered motors that turn one propeller each to levitate and move the vehicle down a track. Competitors must also be tested on their knowledge of classic mechanics and related topics.
Materials Science Teams will answer a series of questions or complete tasks involving the science processes of chemistry focused in the areas of materials science.
Microbe Mission Teams will answer questions, solve problems and analyze data pertaining to microbes.
Mission Possible Prior to the competition, participants will design, build, test and document a Rube Goldberg-like device that completes a required Final Task through an optional series of simple machines.
Mousetrap Vehicle Teams design, build and test a vehicle using one, or two, snap mousetraps as its sole means of propulsion that can push a plastic cup forward, reverse direction, and come to a stop behind the start point.
Optics

Teams must participate in an activity involving positioning mirrors to direct a laser beam towards a target. Teams must also be tested on their knowledge of geometric and physical optics.

Remote Sensing Participants will use remote sensing imagery, data and computational process skills to complete tasks related to climate change processes in the Earth system.
Rocks and Minerals Teams will demonstrate their knowledge of rocks and minerals.
Thermodynamics Teams must construct an insulated device prior to the tournament that is designed to retain heat and complete a written test on thermodynamic concepts.
Towers

Prior to the competition, teams will design and build a Tower meeting requirements specified in the rules to achieve the highest structural efficiency.

Write It/Do It

A technical writing exercise where students write a description of a contraption and other students will attempt to recreate it using only the written description.